Oasis - Unreal Engine 4

Final, more angles at the bottom

Final, more angles at the bottom

Initial concept using Gravity Sketch

Initial concept using Gravity Sketch

Initial concept using Gravity Sketch

Initial concept using Gravity Sketch

Plant concept sketches

Plant concept sketches

First batch of handpainted textures

First batch of handpainted textures

Blender render of the building

Blender render of the building

texture sheet for the building!

texture sheet for the building!

Top down

Top down

Character Sculpt in Oculus Medium

Character Sculpt in Oculus Medium

Night Time

Night Time

Juicy Fruit

Juicy Fruit

Hi guys, this is something I've been working on and off for the past 2 months, practicing handpainted models and UE4!

I developed this project initially as part of Ashleigh Warner class but kept working on it past the class cause there were quite a few things to refine!

I'm pretty happy considering this is my first work in Unreal and the first scene with all assets created by me!

You can see I used different tools starting with concepting in VR using Gravity Sketch and Medium all the way to blender 3dc and photoshop/csp